About me
I started programming when I was about 15—maybe earlier, though at first it was mostly tinkering with other people’s code rather than writing my own.
My first real encounter with computers was an Amstrad PC1640 HD20, a machine my father had at home and encouraged me to explore. That experience sparked a lasting curiosity about how computers and software work—and, more importantly, how to create software myself.
A few years later, I got my own Commodore Amiga 500, which truly marked the start of my programming journey. I began with AMOS and later moved on to assembly, building small applications and games—none of which ever reached the market, but all of which shaped my path into a lifelong career as a developer.
When the Amiga era came to an end, I upgraded to a 386 PC, and things really took off. I dove into learning a wide range of programming languages and continued building the skills that would define my professional life.